Virgil Posted November 26, 2013 Posted November 26, 2013 *Show off* [PROXY] EnableProxyLibrary=0 InitProxyFunctions=1 ProxyLibrary= [GLOBAL] UseEffect=1 AlternativeDepth=1 AllowAntialias=1 BugFixMode=0 SkipShaderOptimization=0 QuadVertexBuffer=1 EnableShaders_3_0=1 AdditionalConfigFile= UseMRTRendering=0 [EFFECT] EnableBloom=0 EnableOcclusion=0 EnableReflection=1 EnableMotionBlur=0 EnableWater=0 EnableShadow=1 DepthBias=100 EnableDepthOfField=0 [iNPUT] KeyUseEffect=123 KeyBloom=120 KeyOcclusion=121 KeyReflection=122 KeyCombination=16 KeyScreenshot= KeyShadow=119 KeyWater=118 KeyShowFPS=106 [REFLECTION] ReflectionPower=25 ChromePower=10 UseCurrentFrameReflection=1 ReflectionQuality=0 ReflectionSourceSpecular=200 ReflectionSourceTFactor=100 UseAdditiveReflection=0 ReflectionDepthBias=100 UseLowResReflection=0 ReflectionSinglePass=1 UseEnvBump=1 EnvBumpAmount=1000 EnvBumpOffset=1000 ReflectionFlip=1 [bLOOM] BloomPowerDay=10 BloomFadeTime=50 BloomConstantDay=5 BloomQuality=0 BloomScreenLevelDay=60 BloomCurveDay=3 BloomPowerNight=20 BloomConstantNight=5 BloomCurveNight=3 BloomScreenLevelNight=20 BloomAdaptationScreenLevel=80 BloomAdaptationMultiplier=20 BloomAllowOversaturation=1 BloomMaxLimit=20 [sSAO] UseFilter=1 OcclusionQuality=0 FilterQuality=0 DarkeningLevel=30 BrighteningLevel=30 IlluminationLevel=30 AdditiveIlluminationLevel=30 UseAmbientOcclusion=1 UseIndirectLighting=1 FadeDistance=50 UseForAlphaTest=1 UseForAlphaBlend=1 [colorCORRECTION] DarkeningAmountDay=0 ScreenLevelDay=30 ScreenLevelNight=10 DarkeningAmountNight=-35 GammaCurveDay=0 GammaCurveNight=3 ColorSaturationDay=0 ColorSaturationNight=0 UsePaletteTexture=1 [WATER] UseWaterDeep=0 WaterDeepness=100 WaterQuality=2 [sHADOW] ShadowFadeStart=0 ShadowFadeEnd=10 ShadowAmountDay=80 ShadowAmountNight=30 ShadowScreenLevelDay=60 ShadowScreenLevelNight=20 ShadowQuality=2 UseShadowFilter=1 FilterQuality=2 ShadowBlurRange=0 [ENGINE] ForceAnisotropicFiltering=1 MaxAnisotropy=8 ForceDisplayRefreshRate=1 DisplayRefreshRateHz=75 [MOTIONBLUR] MotionBlurQuality=1 MotionBlurVelocity=40 MotionBlurRotation=40 [PERPIXELLIGHTING] SpecularColorMin=14 SpecularColorMax=100 SpecularColorMultiplier=100 SpecularGlossinessMin=10 SpecularGlossinessMax=100 SpecularGlossinessMultiplier=50 [DEPTHOFFIELD] DOFQuality=2 DOFNumberOfPasses=2 DOFFocusRange=8000 DOFBlurinessRange=2
Llumar Posted November 27, 2013 Posted November 27, 2013 Thanks bangejay , your mod is fully worked !
Llumar Posted November 29, 2013 Posted November 29, 2013 Elora's ENB http://www.youtube.com/watch?feature=player_embedded&v=0WCFclZWI8Y Elora's system config like this.. OS: Windows 7 Ultimate – CPU: Intel Core i5-2400 3.30GHz (at 3101 MHz) – Memory usage: 832/3571 MB (23%) – Graphics: nVidia GeForce GTS 250 (Microsoft Corporation - WDDM v1.1) NB : To reduce lag, and if your PC isn't that powerful, open the enb.ini and under the [EFFECT] set EnableDepthOfField=0 If you still lag and are only satisfied with reflections, set EnbaleBloom=0 CREDITS : [EG]Raul's timecyc, Blitz original ENB setting, Blitz' pallete, Elora - Setting edit, Sm0key - effect file edit http://www.mediafire.com/download/zct6a8v5gmonp8r/EloraENB2.zip F$ck $wag | Hood-Splash ENB | By Jake http://www.youtube.com/watch?feature=player_embedded&v=hTfGfm2LtUI http://www.mediafire.com/download/849w9d015dkgm8d/Hood%24plash+ENB+%26+Timecyc+%26+Colormod+-+By+Jake.rar ENBnya kan ngelag tuh , ngelagnya cuma patah-patah di grafik kita , atau bisa kena bot ?
Virgil Posted November 29, 2013 Posted November 29, 2013 Snow flake ya? Bukannya CLEO? Well- bagi dong, buat nanti pas Desember lol.
$DEDRIC$ Posted November 30, 2013 Posted November 30, 2013 Snow Flake harus pake CLEO ? ada yang tinggal extract ga ? atau tinggal pasang ?
Java Posted November 30, 2013 Posted November 30, 2013 show off.. Tanpa ENB dan Colormod.. Timecyc, particle, texture mod.
bangejay Posted November 30, 2013 Posted November 30, 2013 ^biar ga patah patah maksud nya. Take a look guys, AWESOME!! Gile AUTUMN - WINTER SEASON MAN...
Cipau Posted November 30, 2013 Posted November 30, 2013 *Show off* Boleh nih di coba ENB sama colormodnya, ane test dulu deh. takutnya ntar colormod pas malem, characternya gak keliatan lagi
$DEDRIC$ Posted December 1, 2013 Posted December 1, 2013 *Show off* Temen saya nyoba ini dah di extract ke folder Rockstar Gamesnya masih ga work ya ? Ada solusi ?
Virgil Posted December 1, 2013 Posted December 1, 2013 @^ : Jgn smuanya. Yg enbseries.ini, colormod(.ini; .asi; .fxc) dan gta_sa.exe itu di gta san directory lu. Yg timecyc(.aaa; .dat) timecycp.dat di folder data. particle.txd di models. Kalo mau make texture & trees mod nya. Import semua file di folder texture dan trees ke gta3.img lewat alci (atau program yg mirip kek itu).
bangejay Posted December 1, 2013 Posted December 1, 2013 WOY yang mau pamer di spoiler lah,, kasin yang inetnya lemod
$DEDRIC$ Posted December 1, 2013 Posted December 1, 2013 @^ : Jgn smuanya. Yg enbseries.ini, colormod(.ini; .asi; .fxc) dan gta_sa.exe itu di gta san directory lu. Yg timecyc(.aaa; .dat) timecycp.dat di folder data. particle.txd di models. Kalo mau make texture & trees mod nya. Import semua file di folder texture dan trees ke gta3.img lewat alci (atau program yg mirip kek itu). 'Kay I will test it later
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