Jump to content
JG:RP sedang menjadi korban serangan DDoS dengan skala besar. Kami masih menunggu balasan dari pihak provider terkait serangan ini. ×
  • 0

Crash SkyGFX


Meldyan

Question

4 answers to this question

Recommended Posts

  • 0
Posted

Hi, saya ingin mencoba untuk menjawab pertanyaan anda, berikut adalah 10 pertanyaan yang pernah dijawab yang mungkin berkaitan dengan pertanyaan anda:


Pertanyaan: tapi kan kalo skygfx dihapus mana bisa pake reshade kan reshade butuh skygfx?
Jawaban: Bisa - JoniJoni


Pertanyaan: min gua kalau pasang skygfx kok setiap ke MC langsung crash ya?
Jawaban: Ga kuat berarti, '/help ask' - randykurniawan


Pertanyaan: ada yang tahu cara atasin skygfx.asi yang crash saat masuk MC doang min ?
Jawaban: Emang beberapa mod ga support mas. Copot aja. - JoniJoni


Pertanyaan: apakah skygfx pemicu crash saat memasuki area MC?
Jawaban: Bisa jadi. - RaySan


Pertanyaan: min kenapa setiap pasang skygfx mobilnya ada yang warna ijo stabilo
Jawaban: Emang begitu mod nya kali. - snoopwoot


Pertanyaan: jadi enb gaperlu di lepas, skygfx nya lepas?
Jawaban: Iya - JoniJoni


Pertanyaan: min ini kenapa crash mulu dah, padahal lagi hauling crash crash mulu
Jawaban: Problem dari koneksi kamu. - Folium


Pertanyaan: di server ini bisa pake cleo anti crash ngak?? soalnya gta saya sering crash lalu saya pake anti crash itu terus aman
Jawaban: Mau pake itu juga kalo emang waktunya crash pasti akan crash juga. - Flint


Pertanyaan: min kenapa ya pas saya naik motor crash terus, tapi kalo naik mobil ga crash, ada saran kah min biar ga crash?
Jawaban: Lepas mod berat / HD, pakai SAMP Addon 2.5 keatas, matiin browser (chrome / mozila) waktu main SAMP. - daigoardan53


Pertanyaan: min Rp Crash itu kalo pc kita nge crash baru kita rp crash?
Jawaban: RP crash = kendaraan bertabrakan, bukan PC kamu yang crash - Outworld



Semoga informasi yang saya berikan membantu, jika tidak mohon maklumi saja karena saya hanya bot

  • 0
Posted

Izin menjawab, SkyGFX itu sendiri merupakan mod untuk menambahkan atmosfir langit ala PS2 dan pantulan cahaya pada mobil, biasanya file tersebut berbentuk ASI Loader, mungkin mod SkyGFX yang kamu pakai error, coba saja di install ulang kembali kalau memang crash karena mod SkyGFX mu, atau ada beberapa mod mu yang tidak support dengan mod SkyGFX, mungkin bisa di coba install dari awal saja, lalu coba satu persatu modnya takutnya ada yang bertabrakan,  semoga membantu.

 

Atau bisa menggunakan SkyGFX yang lain, berikut beberapa referensinya :

Spoiler

 

 

 

 

 

 

  • 0
Posted

Rata-rata emang player kalo pake SkyGfX (apa lagi di tempat rame) suka crash. Untuk memperbaikinya, kamu bisa mengotak-atik konfig skygfx-nya (yang file skygfx1/2/3.ini) dan bisa mematikan beberapa efek yang menurut kamu berat atau sebelum mengotak-atik skyygfx nya, kalau di download di mixmod ada 3 konfig kalo ga salah, kamu bisa pake satu-satu (bisa dilakukan IG). Jadi untuk menganti kamu bisa tekan F10  dan nanti konfignya akan otomatis terganti dengan konfig lainnnya

Untuk paduannya bisa membaca note dibawah ini dari JuniorDJJR

Spoiler

 Instructions:

Extract the folder "SkyGfx" to your Modloader folder.

In the "(settings)" folder there are other settings options.

-- Download the latest version of Modloader: MixMods.com.br/2015/01/SA-Modloader.html

 

INTRODUCTION:
Inside the folder you have 3 .ini files:
skygfx1.ini = PS2 settings
skygfx2.ini = PC settings
skygfx3.ini = Mobile settings

The setting on the file "skygfx1.ini" is loaded when you load the game, which is originally PS2 settings.

Pressing F10, the current setting will change into "skygfx2.ini", "skygfx3.ini" etc. The mod will load up to "skygfx9.ini".
Pressing F11, all .ini files will be reloaded, so you can edit the files without restarting the game.
Remember that ; in the start of the line means "configuration disabled". Remove/put it to enable/disable the options.
You can change the commands on "keySwitch" and "keyReload".
Do note that some stuff doesn't change without exiting the game. Are warned on .ini as "(cannot be toggled at runtime)".

 

Problems:
- Doesn't work on SAMP:
Disable the "buildingPipe" in .ini and use SAMP Graphic Restore Fix: MixMods.com.br/2014/12/samp-graphic-restore-fix-correcao-de.html

- The game runs but with black screen
You are using old Real Linear Graphics, update it.

- Crash when using Shadows Extender:
Disable the functions: pedShadows and stencilShadows

- Crash when entering the game:
Possibly you use some vegetation/grass mod. Keep "ps2grassFiles=0" on the SkyGfx's .ini.

- Objects of map mods too light:
Comment the "explicitBuildingPipe" line in the .ini (putting one ; at the beginning of line). This function works poorly with the ZModeler exporter.

- Nothing helped me:
It's recommended to you rename (or copy all the content) from "skygfx2.ini" to "skygfx1.ini". So the mod will load the original graphics of the game (with few alterations).
If works in this way, may you have some other incompatible mod. You may try to identify which, or simply configure the file, slowly, as you want until you find the incompatible function.

 

 FAQ:

- Car reflections:
The name of the configuration on .in is "vehiclePipe". There are the options names on that line.

- I don't like the orange color:
Disable or change the "colorFilter" configuration to PC or Mobile.

- My game is lagged:
Change vehiclePipe to another, such as PC, PS2 or Spec. You can also try reducing "envMapSize" to 64 or 32.
Also change "radiosity=Shader" to "radiosity=PS2" if you do not use an offboard graphics card.

- The shadows doesn't change on the game menu:
Disable the functions "pedShadows" and "stencilShadows" on the .ini (put it ; in the start of the line to disable the shadow disabling).

- Disable the blurring
Search for all "blur" ("blurLeft" etc) of the .ini file and put it all "0".

- Alpha/transparency fix:
The "DualPass" setting greatly improves alpha transparency with low FPS loss.
In addition, look for the "; zwriteThreshold=128" line, remove the ";" and set it for example "zwriteThreshold=255" to have a better effect, especially on vegetation.
However using 255 currently causes some bugs (eg letters from traffic signs fading), I recommend that you use something like "zwriteThreshold=200".

- The "Neo" reflection is too much blue:
Lower the value in "neoShininess" to about 0.5 or less.

- The sun is still small / doesn't have lensflare:
You can increase the sun size with several ways, as using MixSets (function SunSize) or using PS2's Seabed that can find in the original post of MixMods.
If you don't have the sun lensflare in your game, may some mod disabled, or you aren't using the more recent version of SilentPatch (that fixes the lensflare not working in some graphic cards)

- Detail maps is blurry:
Download and install "HD details" from MixMods, important for HD textures pack use.

 

SilentPatch:
SilentPatch is recommended. If you DON'T use it, you will need to rename your "data\timecycp.dat" into "timecyc.dat" to use it as timecycle. Or remove the ; in the line usePCTimecyc=1

 

Vehicles:
The PS2 reflection doesn't work well on original PC vehicles (adds too much reflection).
You can download the vehicles converted from PS2 in the original post: MixMods.com.br/2015/06/skygfx-graficos-do-ps2-para-pc.html
Some vehicles as Sadler simply doesn't have reflections. Also, it's necessary to change such vehicles to have reflections, and PS2 vehicles also fix it, or the ISDC mod:
You may want to download the fixed original vehicles (Improved SA Default Vehicles) here: MixMods.com.br/2015/08/improved-sa-default-cars-carros-originais-melhorados.html

 

Version: v4.2b
--------------------

Semoga membantu...

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...