$Kacha$ Posted April 16 Posted April 16 On 16/10/2025 at 17.34, Scylla said: Assalamualaikum / Shalom / Om Swastyastu / Namo Buddhaya / Salam Kebajikan. Selamat pagi / siang / sore / malam, dan dimanapun kalian berada. Tutorial singkat dari gue, gimana cara dapetin orbs atau border avatar menarik di Discord Quest (terkhusus kalian para PC kentank dan user GRATISAN!). Singkat saja, disini konsep (cara) kerjanya adalah, bikin instance palsu (Spoofing) untuk game yang harus di download dan dimainkan. Gue udah sering pake cara ini, dan AMAN! gaada kendala. Sung aja ke intinya tot, gausah lama-lama. Yang perlu kalian siapin, yaitu: Ngeri cara pake discord [Optional] DiscordPtb [WAJIB] Script nya (Gue cantumin dibawah ntar) Langkah-langkahnya: Setelah lu install DiscordPtb, lu buka, terus hapus. Ya gak lah, setelah lu buka, lu accept dulu quest (game) yang pengen lu kerjain. Disini gue anggep lu udah accept quest ya, terus lu pencet CTRL + SHIFT + I, dan masuk ke menu Console yang ada di Developer Menu nya. Dah, abis itu ketik allow pasting (cuma sekali doang, setelahnya gaperlu lagi) Udah selesai step ke-3, lanjut lu paste scriptnya ke console itu, dan pencet ENTER di keyboard lu. Beres, tinggal nunggu waktunya aja, biasanya 15 menit. Ini scriptnya PENTING: Sebelum lu copy, pastiin gaada translator yang lagi aktif buat ngetranslate page ini. Reveal hidden contents delete window.$; let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]); webpackChunkdiscord_app.pop(); let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getStreamerActiveStreamMetadata)?.exports?.Z; let RunningGameStore, QuestsStore, ChannelStore, GuildChannelStore, FluxDispatcher, api if(!ApplicationStreamingStore) { ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getStreamerActiveStreamMetadata).exports.A; RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getRunningGames).exports.Ay; QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getQuest).exports.A; ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.A?.__proto__?.getAllThreadsForParent).exports.A; GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Ay?.getSFWDefaultChannel).exports.Ay; FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.h?.__proto__?.flushWaitQueue).exports.h; api = Object.values(wpRequire.c).find(x => x?.exports?.Bo?.get).exports.Bo; } else { RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.ZP?.getRunningGames).exports.ZP; QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getQuest).exports.Z; ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getAllThreadsForParent).exports.Z; GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.ZP?.getSFWDefaultChannel).exports.ZP; FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.flushWaitQueue).exports.Z; api = Object.values(wpRequire.c).find(x => x?.exports?.tn?.get).exports.tn; } const supportedTasks = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"] let quests = [...QuestsStore.quests.values()].filter(x => x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now() && supportedTasks.find(y => Object.keys((x.config.taskConfig ?? x.config.taskConfigV2).tasks).includes(y))) let isApp = typeof DiscordNative !== "undefined" if(quests.length === 0) { console.log("You don't have any uncompleted quests!") } else { let doJob = function() { const quest = quests.pop() if(!quest) return const pid = Math.floor(Math.random() * 30000) + 1000 const applicationId = quest.config.application.id const applicationName = quest.config.application.name const questName = quest.config.messages.questName const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2 const taskName = supportedTasks.find(x => taskConfig.tasks[x] != null) const secondsNeeded = taskConfig.tasks[taskName].target let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0 if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") { const maxFuture = 10, speed = 7, interval = 1 const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime() let completed = false let fn = async () => { while(true) { const maxAllowed = Math.floor((Date.now() - enrolledAt)/1000) + maxFuture const diff = maxAllowed - secondsDone const timestamp = secondsDone + speed if(diff >= speed) { const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}}) completed = res.body.completed_at != null secondsDone = Math.min(secondsNeeded, timestamp) } if(timestamp >= secondsNeeded) { break } await new Promise(resolve => setTimeout(resolve, interval * 1000)) } if(!completed) { await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}}) } console.log("Quest completed!") doJob() } fn() console.log(`Spoofing video for ${questName}.`) } else if(taskName === "PLAY_ON_DESKTOP") { if(!isApp) { console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!") } else { api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => { const appData = res.body[0] const exeName = appData.executables.find(x => x.os === "win32").name.replace(">","") const fakeGame = { cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`, exeName, exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`, hidden: false, isLauncher: false, id: applicationId, name: appData.name, pid: pid, pidPath: [pid], processName: appData.name, start: Date.now(), } const realGames = RunningGameStore.getRunningGames() const fakeGames = [fakeGame] const realGetRunningGames = RunningGameStore.getRunningGames const realGetGameForPID = RunningGameStore.getGameForPID RunningGameStore.getRunningGames = () => fakeGames RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid) FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames}) let fn = data => { let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value) console.log(`Quest progress: ${progress}/${secondsNeeded}`) if(progress >= secondsNeeded) { console.log("Quest completed!") RunningGameStore.getRunningGames = realGetRunningGames RunningGameStore.getGameForPID = realGetGameForPID FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []}) FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn) doJob() } } FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn) console.log(`Spoofed your game to ${applicationName}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`) }) } } else if(taskName === "STREAM_ON_DESKTOP") { if(!isApp) { console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!") } else { let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({ id: applicationId, pid, sourceName: null }) let fn = data => { let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value) console.log(`Quest progress: ${progress}/${secondsNeeded}`) if(progress >= secondsNeeded) { console.log("Quest completed!") ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn) doJob() } } FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn) console.log(`Spoofed your stream to ${applicationName}. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`) console.log("Remember that you need at least 1 other person to be in the vc!") } } else if(taskName === "PLAY_ACTIVITY") { const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id const streamKey = `call:${channelId}:1` let fn = async () => { console.log("Completing quest", questName, "-", quest.config.messages.questName) while(true) { const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}}) const progress = res.body.progress.PLAY_ACTIVITY.value console.log(`Quest progress: ${progress}/${secondsNeeded}`) await new Promise(resolve => setTimeout(resolve, 20 * 1000)) if(progress >= secondsNeeded) { await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}}) break } } console.log("Quest completed!") doJob() } fn() } } doJob() } Masih bingung? gausah sungkan nanya di kolom dibawah (Reply thread). Dah, segitu aja tutorial dari gue, terimakasih dan sama-sama. Sumber: Makan nih sumber UPDATE! Ternyata pakai discord biasa juga bisa, diatas kan pakai DiscordPtb. Caranya kalau pakai discord biasa itu tinggal: Pencet WIN + R Muncul window baru, titlenya "Run", ketik %appdata%/discord disitu, ENTER Cari file namanya "settings.json", buka pakai text editor (NOTEPAD, SUBLIME, bebas dah apa aja) Disitu tambahin line baru yang isinya "DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": true, Inget, itu json. Dan hanya re-enable fitur yang sebelumnya didisable oleh discord (yaitu Developer Mode / CTRL + SHIFT + I ) Dah segitu aja, untuk DiscordPtb nya bisa dihapus aja. UPDATE 2! Kali ini updatenya benerin Type Error gini, udah sih. Scriptnya diatas juga udah gue ganti sama yang baru, jadi gausah khawatir kalian. Oh iya, update ini juga auto start next, jadi saran gue kalian start aja semua quest yang rewardnya kalian butuhin, ntar kalau 1 selesai, yang lain bakal otomatis mulai, bisa ditinggal main jegeerpe dah tuh. Pernyataan: A: Wah bang, tutorialnya keren sekali, aku jadi ngefens sama kamu bang! Gue: Iya iya, makasih ya. A: Bang, kamu kata ini khusus buat PC kentank dan user gratisan, kamu kata sering pake ini, berarti kamu juga kentank dan gratisan dong? Gue: Y Ketikan gue jangan dianggep serius. bang kalo pake discord biasa setelah buka json dan masukin DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": true itu di enter kah? terus masukin script yang lu cantuminnya dimana? console itu cara ngeluarinnya gimana?
brudzza Posted Saturday at 05:54 AM Posted Saturday at 05:54 AM (edited) mantap bangg, workk Edited Saturday at 06:03 AM by brudzza
$Scylla$ Posted 31 minutes ago Author Posted 31 minutes ago On 4/16/2026 at 9:34 PM, Kacha said: bang kalo pake discord biasa setelah buka json dan masukin DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": true itu di enter kah? terus masukin script yang lu cantuminnya dimana? console itu cara ngeluarinnya gimana? Itu udah ku jelasin semuanya kok, dari mulai aktifin developer mode, sampe buka developer modenya
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