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Ademar_Sutton [yosepp]


demar

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Posted (edited)

Ademar_Sutton


 

 

cs_jg.jpeg?ex=6596d0ca&is=65845bca&hm=5b

 

 

Ademar Sutton was born on May 12, 2000, in Detroit, Michigan, into a family deeply rooted in values of togetherness and loyalty. Growing up, Ademar was immersed in a loving environment provided by his parents, who worked tirelessly to ensure their children received the best education. As the eldest of three siblings, Ademar took on the role of a responsible role model from a young age.

 

In school, Ademar not only excelled academically but also shone on the basketball court. His natural talent was evident in his extraordinary abilities on the court. He became the center of attention in his school's basketball team, inspiring many of his peers. When not practicing, Ademar enjoyed music, particularly hip-hop, often spending his free time writing lyrics and rapping.

 

When faced with challenges, Ademar held onto the principle that courage and resilience were key to overcoming them. At the age of 16, his family encountered financial difficulties that threatened to halt his education. However, Ademar wasn’t one to give up easily. With unwavering determination and the pursuit of scholarships, he managed to secure financial aid for college.

 

In college, he continued his basketball career while discovering a newfound interest in technology. He found himself drawn to the world of computer programming and robotics. Ademar not only remained an active part of the campus basketball team but also engaged in the computer science club.

His interest in technology led him to an innovative project where he collaborated with fellow students to develop an application aimed at aiding underprivileged children in accessing better education. The success of this project fueled his drive to contribute more to his community.

 

Ademar, with his tireless spirit, became actively involved in various social activities within his community. He became a mentor to children from his neighborhood, encouraging them to pursue their dreams despite the odds. His belief that education was the key to success inspired many around him. On his journey, Ademar learned that success was not just about personal achievements but also about giving back to others. He sought to build a strong network among fellow youth striving through education and sports, creating an environment that fostered growth and positive change. Ademar is not just a standout on the basketball court or in technology, but he also possesses a generous heart to help others. He stands as a living example that passion, perseverance, and kindness are the keys to achieving dreams, regardless of the challenges faced along the way.

 

 


 

Questions

Character Story Pertama: Yes

Durasi bermain di JG:RP: Kurang dari 1 bulan

URL Namechange:

Account UCP yang saya miliki:
yosepp

 

Account Forum yang saya miliki:
demar

 


 

Saya demar selaku pemilik account UCP yosepp bersedia jika Character saya yang disebut di atas (Ademar_Sutton) dibanned permanent jika character story yang saya buat di atas berupa plagiat dari story milik orang lain.

Edited by demar
Posted

Sebelum melanjutkan revisi, mohon dijawab pertanyaan di bawah ini:

  1. Apakah ini adalah pertama kali kamu membuat Character Story ? (Ya/Tidak)
  2. Sudah berapa lama kamu main JG:RP? ( Kurang dari 1 bulan / 1 - 3 bulan / 4 - 6 bulan / 6 bulan - 1 tahun / 1 tahun lebih / 3 tahun lebih / 5 tahun lebih )
  3. Apakah character ini baru kamu buat atau baru melakukan prosess Namechange ? (Buat baru/Namechange)
  4. Apakah kamu memiliki account UCP selain yang kamu mainkan saat ini? (Ya/Tidak)
  5. Apakah kamu memiliki account Forum selain yang kamu pakai saat ini? (Ya/Tidak)
  6. Dimana tempat kamu bermain sekarang? (Di rumah / Di warnet)

 

PENTING: Harap diperhatikan ketentuan dibawah ini!

  1. Menggunakan font yang mudah dibaca (Arial, Tahoma, atau Verdana). Font size: 14, dan jangan diberikan atribut berlebihan (BoldItalic, atau Underline)
  2. Pastikan format penulisan Justify yaitu rata kanan-kiri menggunakan tombol image.png pada toolbar di atas.
  3. Tidak boleh ada plagiarisme! ( Silahkan cari di internet untuk plagiarism checker, contoh: https://smallseotools.com/plagiarism-checker/ )
  4. Ejaan, tanda baca, dan grammar harus sesuai dengan standar bahasa yang dipilih (Bahasa Indonesia atau English).
  5. Character story minimal harus memiliki 300 kata yang dipecah menjadi minimal 3 paragraph. 
  6. Gunakan huruf kapital sesuai penempatan kata dan juga yang baik dan benar.
  7. Untuk mengubah story / cerita character kamu, gunakan feature edit yang sudah disediakan:
    Spoiler

    edit.png

     

 

Posted (edited)

 

1 hour ago, Ariqfadhil24 said:

Tolong jawab pertanyaan saya dibawah ini dengan jujur.

  • Apakah ada UCP lain yang kamu mainkan selain UCP ini?
  • Kamu bermain dimana? ( Rumah atau Warnet )

1. Tidak ada untuk saat ini, saya dahulu ada tetapi sudah lama sekali terblock, dan saya baru bermain kembali akhir akhir ini dengan ucp ini.

2. Terkadang saya bermain di warnet dan dirumah.

Edited by demar
Posted (edited)
7 hours ago, Ariqfadhil24 said:

Saya ajukan pertanyaan terakhir coba jawab dengan jujur, apakah kamu mengerjakan Character Story menggunakan bantuan AI?
 

Mohon maaf sebelumnya, saya memang mengecek EYD / Tanda Baca dari AI min, apakah tidak bisa? Untuk cerita saya buat sendiri pertama menggunakan bahasa Indonesia lalu saya ubah ke bahasa Inggris menggunakan AI juga min, lalu saya paste min. Saya juga masih memiliki file word cs ini yang sebelum saya ubah ke dalam bahasa Inggris menggunakan AI min.

Edited by demar
Posted
email_logo.pngJogjagamers Reality Project
Helper Team
Character Story

Dear @demar,

 

I am writing to you in regards of your recently submitted character story, we have reviewed your character story and, as a result, have come to the decision to ACCEPT your request. Please read this guide to activate your character story In-Game via our UCP Website.

We hope that you may use this character story to further develop your character.

 

Sincerely,
@Ariqfadhil24
JG:RP Helper Team

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